![]() ![]() Bosses at Level 120 have 120% increased health.Bosses at Level 100 have 100% increased health.Bosses at Level 80 have 50% increased health.Bosses at Level 60 and below remain unchanged.Bosses above Level 60 will have more health.We are increasing monster density in Nightmare Dungeons and in Helltide. Diversify the use cases for Legendary items and other effects that are overly situational.Strengthen builds that aren’t reaching a high power level.Add late-game excitement by increasing the power of Unique items.Speed up the flow of combat in the early game by increasing Fury generation on Basic Skills.Adjust some Class mechanics to move away from “Kiss-Curse” effects-this is where the player gains power but loses power somewhere else.Improve late-game survivability, mostly through Paragon Board improvements. ![]()
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